By completing this course, participants will be able to:

  • understand the importance of current e-learning and blended learning trends in education;
  • understand and the main characteristics of Moodle as a software for the creation of online courses;
  • set up and use your own Moodle course;
  • navigate through a course and customize it with different blocks and sections;
  • create different types of learning activities and use them according to the desired learning outcomes;
  • provide feedback for students’ work and grade assignments;
  • create individual itineraries by restricting access to activities based upon conditions such as date, grades, performance, etc;
  • create your own resources in Moodle and incorporate other external resources from the Internet;
  • comply with copyright laws when using external materials for your courses;
  • enroll your students in a Moodle course;
  • monitor your students’ performance throughout the course;
  • set up grading scales and configure the course grades policy;

In limited time of training, AdEd will acquire basic principles of Web Design and knowledge about the subject. They will not become Web designers (perhaps some of them could) but they will possess the skills with which they could work on a simple web site or update, edit and add content and information on an existing web page.  They will be able to do following the good concept and principles of effective Web sites. They will be able to use Web design tools to improve images and accessibility of the page. They will put target groups to attention, their specifics and characteristics. Finally, they will know how to implement “user friendly” elements.

The Digital Competence:  Graphic design, aims to educate Adults Educators about the basic terminology in graphic design, to equip them with the basic skills and the knowledge regarding hard and software for graphic design, visual identity and logo, preparing the document for the print and regarding efficient communication with superiors, co-workers and subcontractors and the influence on quality of the product.  Adults Educators should be able to design attractive visual product /outcome, should foster the sense for graphic design and should pay special attention to environmental responsibility at work on the field of graphic design.

The Digital Competence: Interactive White Board aims to provide Adult Educator with competencies needed to design educational resources suitable for use with IWBs and to integrate these in everyday teaching activities. This framework aims also to provide technical skills such as knowing how to use the tools, software and electronic communication channels for teaching.

The Digital Competence: Internet Security, aims to educate Adults Educators about the basic Internet terminology the importance of information and its protection and also important principles on retention and data privacy and threats on personal security are introduced.

Additionally, essential skills like using passwords, using firewalls and wireless networks will be developed. It is important for them to know what malware is and how to protect computers, networks and personal information from it. In addition, some other terms like firewalls, hotspots will be defined and some technical experience will be gained.

This competence aims to develop another skill; safe browsing of the Internet through secure browsers and identifying ordinary and wireless security types. Moreover, the topic covers some communication security issues while using email and social networks. Finally, it aims to create aware Adults Educators in relation to the important threats of thoughtless use of the Internet, social media websites by users .

The Digital Competence:  Social Media for Education aims to provide Adult Educators with competences needed to design social media based educational resources to support, complement and enhance their educational activities. The framework aims to provide both the technical skills and individual competences the educators need in order to design social media based learning material.